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#pragma once |
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#define GGML_COMMON_DECL_C |
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#include "ggml-common.h" |
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#include "ggml.h" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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void quantize_q8_0_4x4(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k); |
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void quantize_q8_0_4x8(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t k); |
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void quantize_mat_q8_0(const float * GGML_RESTRICT x, void * GGML_RESTRICT y, int64_t nrows, int64_t n_per_row, int64_t blck_size_interleave); |
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size_t quantize_q4_0_4x4(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); |
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size_t quantize_q4_0_4x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); |
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size_t quantize_q4_0_8x8(const float * GGML_RESTRICT src, void * GGML_RESTRICT dst, int64_t nrows, int64_t n_per_row, const float * imatrix); |
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void ggml_gemv_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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void ggml_gemv_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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void ggml_gemv_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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void ggml_gemm_q4_0_4x4_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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void ggml_gemm_q4_0_4x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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void ggml_gemm_q4_0_8x8_q8_0(int n, float * GGML_RESTRICT s, size_t bs, const void * GGML_RESTRICT vx, const void * GGML_RESTRICT vy, int nr, int nc); |
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#ifdef __cplusplus |
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} |
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#endif |
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