extends Area3D | |
# Called when the node enters the scene tree for the first time. | |
func _ready(): | |
pass # Replace with function body. | |
# Called every frame. 'delta' is the elapsed time since the previous frame. | |
func _process(delta): | |
pass | |
func _on_body_entered(body): | |
body = body as VehicleBody3D | |
if body: | |
body.bonus_reward() | |