godot_rl_Racer / bonus_reward.gd
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extends Area3D
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_body_entered(body):
body = body as VehicleBody3D
if body:
body.bonus_reward()