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prithivMLmods 
posted an update about 16 hours ago
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1581
Reasoning SmolLM2 🚀

🎯Fine-tuning SmolLM2 on a lightweight synthetic reasoning dataset for reasoning-specific tasks. Future updates will focus on lightweight, blazing-fast reasoning models. Until then, check out the blog for fine-tuning details.

🔥Blog : https://huggingface.co/blog/prithivMLmods/smollm2-ft

🔼 Models :
+ SmolLM2-CoT-360M : prithivMLmods/SmolLM2-CoT-360M
+ Reasoning-SmolLM2-135M : prithivMLmods/Reasoning-SmolLM2-135M
+ SmolLM2-CoT-360M-GGUF : prithivMLmods/SmolLM2-CoT-360M-GGUF

🤠 Other Details :
+ Demo : prithivMLmods/SmolLM2-CoT-360M
+ Fine-tune nB : prithivMLmods/SmolLM2-CoT-360M




prithivMLmods 
posted an update 6 days ago
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3553
Triangulum Catalogued 🔥💫

🎯Triangulum is a collection of pretrained and instruction-tuned generative models, designed for multilingual applications. These models are trained using synthetic datasets based on long chains of thought, enabling them to perform complex reasoning tasks effectively.

+ Triangulum-10B : prithivMLmods/Triangulum-10B
+ Quants : prithivMLmods/Triangulum-10B-GGUF

+ Triangulum-5B : prithivMLmods/Triangulum-5B
+ Quants : prithivMLmods/Triangulum-5B-GGUF

+ Triangulum-1B : prithivMLmods/Triangulum-1B
+ Quants : prithivMLmods/Triangulum-1B-GGUF
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sayakpaul 
posted an update 14 days ago
prithivMLmods 
posted an update 15 days ago
prithivMLmods 
posted an update 18 days ago
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2493
Qwen2VL Models: Vision and Language Processing 🍉

📍FT; [ Latex OCR, Math Parsing, Text Analogy OCRTest ]

Colab Demo: prithivMLmods/Qwen2-VL-OCR-2B-Instruct

❄️Demo : prithivMLmods/Qwen2-VL-2B . The demo includes the Qwen2VL 2B Base Model.

🎯The space handles documenting content from the input image along with standardized plain text. It includes adjustment tools with over 30 font styles, file formatting support for PDF and DOCX, textual alignments, font size adjustments, and line spacing modifications.

📄PDFs are rendered using the ReportLab software library toolkit.

🧵Models :
+ prithivMLmods/Qwen2-VL-OCR-2B-Instruct
+ prithivMLmods/Qwen2-VL-Ocrtest-2B-Instruct
+ prithivMLmods/Qwen2-VL-Math-Prase-2B-Instruct

🚀Sample Document :
+ https://drive.google.com/file/d/1Hfqqzq4Xc-3eTjbz-jcQY84V5E1YM71E/view?usp=sharing

📦Collection :
+ prithivMLmods/vision-language-models-67639f790e806e1f9799979f

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@prithivMLmods 🤗
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prithivMLmods 
posted an update 19 days ago
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3242
🎄 Here Before - Xmas🎅✨

🧑🏻‍🎄Models
+ [ Xmas 2D Illustration ] : strangerzonehf/Flux-Xmas-Illustration-LoRA
+ [ Xmas 3D Art ] : strangerzonehf/Flux-Xmas-3D-LoRA
+ [ Xmas Chocolate ] : strangerzonehf/Flux-Xmas-Chocolate-LoRA
+ [ Xmas Isometric Kit ] : strangerzonehf/Flux-Xmas-Isometric-Kit-LoRA
+ [ Xmas Realpix ] : strangerzonehf/Flux-Xmas-Realpix-LoRA
+ [ Xmas Anime ] : strangerzonehf/Flux-Anime-Xmas-LoRA

❄️Collections
+ [ Xmas Art ] : strangerzonehf/christmas-pack-6758b199487adafaddb68f82
+ [ Stranger Zone Collection ] : prithivMLmods/stranger-zone-collections-org-6737118adcf2cb40d66d0c7e

🥶Page
+ [ Stranger Zone ] : https://huggingface.co/strangerzonehf


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@prithivMLmods 🤗
sayakpaul 
posted an update 20 days ago
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1759
In the past seven days, the Diffusers team has shipped:

1. Two new video models
2. One new image model
3. Two new quantization backends
4. Three new fine-tuning scripts
5. Multiple fixes and library QoL improvements

Coffee on me if someone can guess 1 - 4 correctly.
  • 1 reply
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prithivMLmods 
posted an update 24 days ago
eienmojiki 
posted an update 26 days ago
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1443
👀 Introducing 2048 Game API: A RESTful API for the Classic Puzzle Game 🧩

I'm excited to share my latest project, 2048 Game API, a RESTful API that allows you to create, manage, and play games of 2048, a popular puzzle game where players slide numbered tiles to combine them and reach the goal of getting a tile with the value of 2048.

⭐ Features
Create new games with customizable board sizes (3-8)
Make moves (up, down, left, right) and get the updated game state
Get the current game state, including the board, score, and game over status
Delete games
Generate images of the game board with customizable themes (light and dark)

🔗 API Endpoints
POST /api/games - Create a new game
GET /api/games/:gameId - Get the current game state
POST /api/games/:gameId/move - Make a move (up, down, left, right)
DELETE /api/games/:gameId - Delete a game
GET /api/games/:gameId/image - Generate an image of the game board

🧩 Example Use Cases
- Create a new game with a 4x4 board:
curl -X POST -H "Content-Type: application/json" -d '{"size": 4}' http://localhost:3000/api/games

- Make a move up:
curl -X POST -H "Content-Type: application/json" -d '{"direction": "up"}' http://localhost:3000/api/games/:gameId/move

- Get the current game state:
curl -X GET http://localhost:3000/api/games/:gameId

💕 Try it out!
- Demo: eienmojiki/2048
- Source: https://github.com/kogakisaki/koga-2048
- You can try out the API by running the server locally or using a tool like Postman to send requests to the API. I hope you enjoy playing 2048 with this API!

Let me know if you have any questions or feedback!

🐧 Mouse1 is our friend🐧
sayakpaul 
posted an update 28 days ago
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2072
Introducing a high-quality open-preference dataset to further this line of research for image generation.

Despite being such an inseparable component for modern image generation, open preference datasets are a rarity!

So, we decided to work on one with the community!

Check it out here:
https://huggingface.co/blog/image-preferences
  • 7 replies
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sayakpaul 
posted an update 29 days ago
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2119
The Control family of Flux from @black-forest-labs should be discussed more!

It enables structural controls like ControlNets while being significantly less expensive to run!

So, we're working on a Control LoRA training script 🤗

It's still WIP, so go easy:
https://github.com/huggingface/diffusers/pull/10130
prithivMLmods 
posted an update about 1 month ago
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3832
Near 3:2 { 1280*832 } Adapters 🔥

🧪The datasets were prepared for a 3:2 aspect ratio by processing images of any dimension (width × height) in alignment with the adapter's concept. This involved using techniques such as magic expand, magic fill, or outpainting to adjust the remaining parts of the image to achieve the 3:2 ratio & posts training. This approach enhanced the desired image quality to up to 2 MB for detailed prompts and reduced artifacts in images sized at 1280 × 832.

🎈This approach was used instead of cropping down the 2x or 3x zoomed positions in the actual image. It generative filling to adjust the image's aspect ratio proportionally within the dataset.

🔧I used Canva's Magic Expand, Firefly's Generative Fill, and Flux's Outpaint for aspect ratio adjustments.

⬇️Model DLC :
+ [ Microworld Nft ] : strangerzonehf/Flux-Microworld-NFT-LoRA
+ [ Creative Stocks ] : strangerzonehf/Flux-Creative-Stocks-LoRA
+ [ Icon-Kit ] : strangerzonehf/Flux-Icon-Kit-LoRA
+ [ Claymation ] : strangerzonehf/Flux-Claymation-XC-LoRA
+ [ Super Portrait ] : strangerzonehf/Flux-Super-Portrait-LoRA
+ [ Ghibli Art ] : strangerzonehf/Flux-Ghibli-Art-LoRA
+ [ Isometric Site ] : strangerzonehf/Flux-Isometric-Site-LoRA

🧨Page :
1] Stranger Zone: https://huggingface.co/strangerzonehf

💣Space :
1] Flux LoRA DLC: prithivMLmods/FLUX-LoRA-DLC

📦Collections :
1] strangerzonehf/flux-3dxl-engine-674833c14a001d5b1fdb5139
2] prithivMLmods/flux-lora-collections-66dd5908be2206cfaa8519be
3] strangerzonehf/animaker-engine-673714956dec98c400c30cf6
4] strangerzonehf/mixer-engine-673582c9c5939d8aa5bf9533

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@prithivMLmods
  • 1 reply
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ariG23498 
posted an update about 1 month ago
lunarflu 
posted an update about 1 month ago
prithivMLmods 
posted an update about 1 month ago
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2640
Milestone for Flux.1 Dev 🔥

💢The Flux.1 Dev model has crossed 1️⃣0️⃣,0️⃣0️⃣0️⃣ creative public adapters! 🎈
🔗 https://huggingface.co/models?other=base_model:adapter:black-forest-labs/FLUX.1-dev

💢This includes:
- 266 Finetunes
- 19 Quants
- 4 Merges

💢 Here’s the 10,000th public adapter : 😜
+ strangerzonehf/Flux-3DXL-Partfile-0006

💢 Page :
+ https://huggingface.co/strangerzonehf

💢 Collection :
+ prithivMLmods/flux-lora-collections-66dd5908be2206cfaa8519be
Taylor658 
posted an update about 1 month ago
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470
🌐 The Stanford Institute for Human-Centered AI (https://aiindex.stanford.edu/vibrancy/) has released its 2024 Global AI Vibrancy Tool, a way to explore and compare AI progress across 36 countries.

📊 It measures progress across the 8 broad pillars of R&D, Responsible AI, Economy, Education, Diversity, Policy and Governance, Public Opinion and Infrastructure. (Each of these pillars have a number of Sub Indices)

📈 As a whole it is not surprising that the USA was at the top in terms of overall score as of 2023 (AI investment activity is a large part of the economic pillar for example and that is a large part of the overall USA ranking) but drilling in to more STRATEGIC Macro pillars like Education, Infrastructure or R&D reveal interesting growth patterns in Asia (particularly China) and Western Europe that I suspect the 2024 metrics will bear out.

🤖 Hopefully the 2024 Global Vibrancy ranking will break out AI and ML verticals like Computer Vision or NLP and or the AI Agent space as that may also from a global macro level give indications of what is to come globally for AI in 2025.